Concept A ("Slim bar"), approved. The site: .cv-game-bar in shared/cv-components.css plus site/public/game.css.

Game page bar

/<slug>, the same for every game. One thin row over a full-bleed game: the mark (home), the game's name, the coin version tag (click to copy), and the TREE and INDEX text links. The game keeps the rest of the screen. Under 600px the tag hides and the bar drops to 56px.

Wide

chimpvibe

Snake

the game runs here, unchanged

Phone (390) · a new version was deployed

chimpvibe

Snake

New version deployed — the game was updated while you were playing. chimpvibe:ssnake#30Spectators no longer see the colour menu; it is skipped when you join to watch.

the game

Not playable yet

chimpvibe

Snake

Not playable yet

This game is on ChimpVibe and its tree is public. Nothing is being served to players yet.

Bar 60px (56 on a phone), 1px --color-surface-raised under it · name Russo One 24 (19), .04em, uppercase · tag .cv-tag at 13px · links .cv-link 13px, --tracking-eyebrow · with no version served the tag is not shown, and the empty state is the cabinet picture (.game-cabinet in game.css) over .cv-rank-empty · the notice adds the version's own description (two lines, More for longer ones).