Night Orchard concept, used as a profile widget only. Values scoped by data-widget="orchard".

My games orchard

On a profile, the games that account owns stand as trees on one ground band, each capture under its tree. The coin number is the owner's total fruit. Each tree is the game's real tree, drawn by the site's own tree code. The ground rolls in low hills, one under each tree. Many games scroll sideways with round arrow buttons and progress dots (no scrollbar); few games sit left with an open plot; none shows a sapling and one way in.

Many games (6): rolling ground, scroll buttons and progress dots

My games orchard

68fruit on 6 games JacobHolst owns

1–4 of 6
All 6 games
Rest
Hover (rises 2px)
Focus
Pressed
At the end (disabled)
Scroll buttons replace the scrollbar: tone-2 circles with a mint-bright arrow, beside the progress dots and an "1–4 of 6" count. The row still scrolls by trackpad, drag or arrow keys, and fades at the edge where more games wait.

Few games (2)

My games orchard

18fruit on 2 games jameel owns

Empty: your own profile

My games orchard

No games planted yet

Games this account owns grow here, each on its own tree. Start one, or fork a game you like and make it yours.

Empty: someone else's profile

busy's orchard

busy has no games yet.

Title 40, coin total 34 inline, game name 22, capture 240×150, ground band tone-1 28px rolling in one continuous wave, crests 12-20px, each tree planted on its crest. Trees: the live site's own tree code, finished frame, unchanged; only sized by the widget. A visitor's empty orchard has no buttons (they can't add to someone else's).